Serenity: Who's running this Asylum?

Lexi's Thoughts from the last game

Hera, we never should have come here… I should have never come here. The Alliance is everywhere. The second we saw that blockade, we should have left, should have run. Now I’m trapped. I can’t stay and I can’t go.

No one is allowed off planet except for them. So I can’t even get passage aboard another ship to get away. They’re on board; the Captain just lets them in. Says they’re not really working for the Alliance. They wear their colors, they walk the walk, they collect their pay. They are Alliance and so are we.

I was to scream at them. I want to rip them apart. The Alliance made them… They made the things that killed my family, killed my friends, killed my neighbors… and they’re everywhere.

What are we doing…?

Lexi's Thoughts from 09/24/11

At first I thought the wave on the cortex terminal was some sort fiction tale – not real. Then I saw him… Dr. Simon Tam. I knew him from school. How can he be in this vid. Was this something going on for real? How could Simon be in this mess.

I can’t even think about some of the things I saw on that feed. Folks from my home attacked again by those things. I can still hear my family’s screams. All that pain caused by the Alliance. I can’t even blame the things that did the killin. They was folks. Folks till the Alliance messed with em. Till the Alliance turned them into those things.

And what they did to Simon’s sis… That was just as bad. From the wave it sounds like River wasn’t the only one. I hope the others get out. I have a feelin’ that we ain’t heard the last of ’em though.

Seems like there’s another fight comin’. I may not be good at fightin’, but least I can patch those up that are. I just hope I can keep my head together enough to help.

Josiah's take 11/9/24

The whole ‘verse just went nuts. We were dockside in Persephone, getting some R&R (but mostly just getting whiskey), when the cortex terminal was taken over. All the cortex terminals in the gorram ‘verse were taken over at the same time. The wave told the story of the crew of Serenity, who discovered the cause of the Reavers. It turns out that the Alliance created ‘em in an attempt to weed out our sins. It happened on a planet named Miranda that apparently doesn’t even show up on any maps. They introduced a chemical in the air. It made most folk lay down and die, and those who were left became the Reavers.

I spent the wave looking for the angle. I figured someone’s trying to make a buck here somewhere: cause a panic and then end the wave with some way to order the tin hats that’ll surely protect one’s kith and kin. None of it happened. Raven thought I was crazy when I talked about hailing Fanty and Mingo – we had seen them die in the wave – but I wanted to say, this is cinema, not news. She was right in the end, though. I’ll miss the two of them, finishin’ each other’s sentences and making good deals. They were good men.

Needless to say, things were not shiny outside. Riots exploded all over the planet, the whole ‘verse even, and it was impossible to get a call out. I escorted Raven to see one of her “contacts,” and after the meeting she announced that the Alliance doesn’t have any clue what’s going on, either. The Alliance can all Chui Se for all I care.

We picked up a few passengers during our quick exit from the docks. One of ‘em, a hoity-toity fellow, looks suspicious, but I want to check both of them out. We’re all set to join the new rebellion, so I’d like to go through the cortex and my data library to see if I can learn a few things about soldier’n before I sign up. I missed the last war on account of being caught by those Chai Neow friends of mine back on Beaumont, and now maybe I can do the right thing.

Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.


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